by chomik · Adventure
This game is highly experimental and is prone to lag/bugs. Play at your own caution. A modern take on roblox "Find the Badges" Games! There are many different types of chomik. Each one you find will award you a badge. The game gets really difficult past a certain point, you can use video tutorials if you're stuck! There are 18 custom areas, as well as 15+ realms which provide a bigger, more open place to search! Refer to game title for the current number of chomiks, and don't worry, there will always be more! [NOTE]: Most content doesn't save but chomiks and realms do! [WARNING]: Exploiting will result in a permanent ban with no appeal.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 56d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X20] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
⚑ platform events — Roblox-wide changes in this window (Bot account ban waves begin) that moved player counts across many games at once. Context, not causes specific to this game. toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
The tracked Adventure games closest to this one in peak concurrent players this window, as hourly averages on one shared axis — rivals at the same scale, so every line has room to move. The genre leader, ⚔️ Blox Fruits, peaked at 1,296,718 — 2,014× this game, too far ahead to chart at this scale. Genre is Roblox’s own label; games we’ve never tracked aren’t candidates.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.