by OofMayy Studios
| sort | best | latest | drift |
|---|---|---|---|
| top-revisited | 81 | 82 | +1 |
| trending-music-experiences | 3 | 3 | — |
🌃 Welcome to Trend City RP "Where rhythm meets lifestyle" Step into a vibrant world built for creators, performers, and dreamers. Explore a lively city filled with neon lights, beach vibes, hidden caves, dance studios, and night clubs pulsing to the beat of your story. 🎤 Choose your role: Kpop Idol — Rule the stage and shine under the spotlight. Performer — Express yourself through every move and melody. Social Creator — Capture the moment, create your trends, and share your vibe with the world. 🌴 Chill at the Beach, hang out at the Playground, rehearse at the Dance Studio, record in the Green Screen Set, or perform your best show at the Club. Every place has its own rhythm, it’s up to you to find yours! 💫 Dance. Create. Connect. Become who you were born to be in the city that never stops moving. Tags: Roleplay, Music, Dance, City, Creator, Idol, Performance, Club, Fame, Trend
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 296d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.