by Origins Project
| sort | best | latest | drift |
|---|---|---|---|
| top-trending | 24 | 91 | +67 |
| up-and-coming | 8 | 27 | +19 |
| top-playing-now | 48 | 95 | +47 |
| top-earning | 5 | 16 | +11 |
| most-popular | 86 | 93 | +7 |
| trending-in-strategy | 2 | 19 | +17 |
⚡ Welcome to Anime Origins ⚡ 🔥 Summon powerful units to defend against endless waves of enemies! ⭐ Upgrade, evolve, and unlock new units to dominate every battle! ⚔️ Take on Story Mode, Infinite Mode, Raids, and more challenges! 🤝 Team up with friends and build the ultimate team to protect every world! 🎮 Supports Mobile, Tablet, PC, and Console 🔒 Private servers are FREE! Disclaimer: All content is fan-made and inspired. Please contact us for any concerns.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 13d player curve, so a build can be read against what it shipped into.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.