by Goode Goode Studios
| sort | best | latest | drift |
|---|---|---|---|
| learning-and-explore | 1 | 15 | +14 |
🌿✨ Explore. Collect. Create. Connect. Repeat.✨🌿 BETA 👀 Explore forests, meadows, and riverbanks collecting acorns, leaves, pinecones, flowers, feathers, and more. Then head to your plot and turn what you’ve gathered into an awesome circular design called a mandala — a symmetrical pattern built from the items you collected! 🌿 How to Play * Explore the world and collect nature items * Earn Acoins along the way * Visit your Mandala Plot * Rotate, resize, recolor and rearrange items to design your pattern * Save your creation to the community gallery * Discover what other players are making in the feed ✨ Plus * Try advanced tools for precision editing * Follow your favorite creators * Unlock new habitats © Goode Goode Studios Credits: @krazekimmy (core loop), @XJennyBeanX (3D magic), @Eddieyogar (code wizardry) @letsbotanize (plant science). Plus Acorn, Fiddlehead, Nautilus Shell, and Pinecone by Poly by Google [CC-BY] via Poly Pizza.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 81d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X20] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
⚑ platform events — Roblox-wide changes in this window (Bot account ban waves begin) that moved player counts across many games at once. Context, not causes specific to this game. toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.