by PUG_Games
You work as M.E.G. employees who are charged with the duty to enter levels of The Backrooms and complete missions given to you. from guiding a lost traveler to closing No-clip zones. Seems easy right! right? ⚠️WARNING⚠️ This game is in Alpha and may have bugs For the best experience: 🔊 Turn up your volume 📈 Turn on max graphics 🖥️Supports: PC, Mobile, and Console 👍 Like, Follow, and Favorite the game it really helps 🌐Join the Group and The Community Server! Inspired by The Backrooms Wiki and Lethal Company TAGS: Backrooms , Liminal , The Backrooms , M.E.G. , Weirdcore , Horror , Dreamcore , Puzzle , MER
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 114d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X20] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
⚑ platform events — Roblox-wide changes in this window (Bot account ban waves begin) that moved player counts across many games at once. Context, not causes specific to this game. toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.