by Cool group for big cool people
| sort | best | latest | drift |
|---|---|---|---|
| top-revisited | 34 | 60 | +26 |
| top-rated | 86 | 91 | +5 |
Welcome to Project Egoist! 🖥️ PC Control : Q - Dribble E - Steal / SideDash R - Super Dash T - Request Ball F - Flow State Awaken M1 - Shoot Ball M2 - Pass Ball Z, X, C, V - Skills Ctrl - Run 🎮 Console Control : Press Left Stick (L3) - Run Y / Triangle (△) - Super Dash X / Square (□) - Dribble B / Circle (○) - Steal RT / R2 -Shoot Ball LT / L2 - Pass Ball / Request Ball LB / L1 - Skill1 RB / R1 - Skill2 D-Pad Down - Flow State Awaken (Hold for Emote) D-Pad Left - Skill3 D-Pad Right - Skill4 D-Pad Up - Shiftlock ⚙️You can change keybinds as well as Mobile Buttons in settings! Special Thanks to D.Meletis for OST!
game offline marks a stretch Roblox stopped disclosing this experience — privated, moderated or deleted, so there were no players to count.
game offline marks a stretch Roblox stopped disclosing this experience — privated, moderated or deleted, so the game held no position on any sort and none of these lines could be drawn.
game offline marks a stretch Roblox stopped disclosing this experience — privated, moderated or deleted, so there were no votes to read and no approval rate to compute — the totals resume where the band ends.
game offline marks a stretch Roblox stopped disclosing this experience — privated, moderated or deleted, so there was nothing to poll: no players to count and no update stamp to read.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 365d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X20] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
⚑ platform events — Roblox-wide changes in this window (Age checks announced, Age checks required (AU/NZ/NL), Age checks required worldwide, …) that moved player counts across many games at once. Context, not causes specific to this game. toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.