by Cool group for big cool people
| sort | best | latest | drift |
|---|---|---|---|
| top-revisited | 34 | 60 | +26 |
| top-rated | 86 | 91 | +5 |
Welcome to Project Egoist! 🖥️ PC Control : Q - Dribble E - Steal / SideDash R - Super Dash T - Request Ball F - Flow State Awaken M1 - Shoot Ball M2 - Pass Ball Z, X, C, V - Skills Ctrl - Run 🎮 Console Control : Press Left Stick (L3) - Run Y / Triangle (△) - Super Dash X / Square (□) - Dribble B / Circle (○) - Steal RT / R2 -Shoot Ball LT / L2 - Pass Ball / Request Ball LB / L1 - Skill1 RB / R1 - Skill2 D-Pad Down - Flow State Awaken (Hold for Emote) D-Pad Left - Skill3 D-Pad Right - Skill4 D-Pad Up - Shiftlock ⚙️You can change keybinds as well as Mobile Buttons in settings! Special Thanks to D.Meletis for OST!
game offline marks a stretch Roblox stopped disclosing this experience — privated, moderated or deleted, so there were no players to count.
game offline marks a stretch Roblox stopped disclosing this experience — privated, moderated or deleted, so the game held no position on any sort and none of these lines could be drawn.
game offline marks a stretch Roblox stopped disclosing this experience — privated, moderated or deleted, so there were no votes to read and no approval rate to compute — the totals resume where the band ends.
game offline marks a stretch Roblox stopped disclosing this experience — privated, moderated or deleted, so there was nothing to poll: no players to count and no update stamp to read.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 80d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X20] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
⚑ platform events — Roblox-wide changes in this window (Bot account ban waves begin) that moved player counts across many games at once. Context, not causes specific to this game. toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.