by VIOLENCE DISTRICT
| sort | best | latest | drift |
|---|---|---|---|
| top-playing-now | 13 | 36 | +23 |
| fun-with-friends | 21 | 26 | +5 |
| most-popular | 57 | 58 | +1 |
| trending-in-survival | 13 | 20 | +7 |
><><-GAME IS IN ALPHA, EXPECT BUGS AND CHANGES-><>< if you manage to clip any bugs, feel free to show us in #bug-reports in our server Violence District is a casual asymmetrical horror game where 5 survivors have to survive against a killer. Expect the worst, there aren't too many that get to live. ><><--><><--><><--><>< -SURVIVOR- "Forced to partake in games for its amusement." Cooperate with your team to do objectives for a chance to escape. Make it out alive together..... or alone. Pallets are a scarce and limited resource to stun the killer and escape the chase, use them wisely. ><><--><><--><><--><>< -KILLER- "No matter who or what, as long as it gets what it wants." Experience the thrill of the hunt, pursue down the ones who are alive. Hunt them down and don't let them escape. ><><--><><--><><--><>< Join our community and help shape the game!
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 115d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.