by Muffin Interactive
| sort | best | latest | drift |
|---|---|---|---|
| top-trending | 5 | 9 | +4 |
| up-and-coming | 2 | 4 | +2 |
| top-playing-now | 12 | 20 | +8 |
| most-popular | 19 | 21 | +2 |
| trending-in-adventure | 1 | 1 | — |
Your friends left for vacation and stuck you with one job: clean every last leaf in the yard before they return. Simple enough — until you realize that they have been hiding something from you all along... Reach the end by cleaning all the leaves to uncover the truth! How to play : 🍂 Clean all the leaves in time 🧹 Buy and upgrade tools to help you go faster 🚪 Unlock new parts of the map as you progress 🤫 Hit 100% to unlock the SECRET ENDING! Tags : leaf, leaf it, clean leaves, cleaning, adventure, secret, coop, teams, story, simulator.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 16d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window (RUNAWAYS [beta]). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.