by Komplex Studio
| sort | best | latest | drift |
|---|---|---|---|
| top-revisited | 5 | 5 | — |
| trending-in-strategy | 4 | 4 | — |
Dive into a brand-new lane battler packed with unique features, strategic gameplay, and exciting challenges. 🔥 Summon & Upgrade Your Units! 🛡️ Deploy your favorite anime heroes into battle. ⚡ Level up, evolve, and unlock devastating abilities! 🎯 Plan your lineup and dominate every fight. ⚔️ Multiple Game Modes Await! 👥 Team up with friends and take on epic challenges. 🏆 Climb the ranks and prove you’re the ultimate Ranger. 💥 Defend against massive bosses and nonstop enemy waves! 💠 Are you ready to lead your squad and save the multiverse?
game offline marks a stretch Roblox stopped disclosing this experience — privated, moderated or deleted, so the game held no position on any sort and none of these lines could be drawn.
game offline marks a stretch Roblox stopped disclosing this experience — privated, moderated or deleted, so there were no votes to read and no approval rate to compute — the totals resume where the band ends.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 80d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.