by Build a Ore Farm
| sort | best | latest | drift |
|---|---|---|---|
| up-and-coming | 2 | 2 | — |
| top-trending | 23 | 23 | — |
🔥 MOG OR DIE LIKE GOAL = 300 LIKES FOR CODE Start as a tiny SUB5 and build yourself into the ultimate MOGGER. 🥛 Drink Milk to grow taller 🔨 Collect Hammers to improve your Face 🖼️ Find Picture Frames to build your Frame 💧 Collect Water to lower your Bodyfat Challenge NPCs and real players in MOG BATTLES where your Face, Frame, Height, and Bodyfat are compared. Win the battle and choose their fate: 🟢 SPARE — Let them keep their run 🔴 MOG — Erase their progress and earn MogPoints ⚡ Unlock and roll powerful abilities 👑 Become the server’s MOG KING 💰 Hunt players with large bounties 🌦️ Survive changing weather and world events ✨ Find rare Golden collectibles 📦 Fight over Mog Drops 💪 Defeat special NPCs and bosses 🧬 Choose unique Genetics for every run 🏙️ Enter dangerous Risk Zones for better rewards 🎁 Claim Daily and Playtime Rewards 🎬 Unlock and equip unique MOG Finishers
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 3d player curve, so a build can be read against what it shipped into.