by [B:S] Azure Latch Team
| sort | best | latest | drift |
|---|---|---|---|
| top-trending | 7 | 10 | +3 |
| top-playing-now | 26 | 71 | +45 |
| fun-with-friends | 31 | 39 | +8 |
| top-revisited | 1 | 1 | — |
| top-earning | 27 | 27 | — |
| top-rated | 42 | 43 | +1 |
| most-popular | 29 | 29 | — |
| trending-in-sports-and-racing | 1 | 1 | — |
This unofficial, fan-made game was created by devoted Blue Lock fans to celebrate the anime and share it with a wider community, spreading our passion and appreciation for the series! M1 - shot 1,2,3,4,5 - skills Q - tackle, dashing left and right, and diving as the Goalkeeper R - Whistle E - Dribble (With Ball) Blue Lock, Soccer, Football, Sports
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 110d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.