by FNP Dev Team
Cat beat box battle epic so cool boom be da FRIDAY NIGHT PARTYING [Game Features] Multiplayer And Soloplay Tons of customization options R15 animations as well as rigs Serverside and global Leaderboard Modcharts And Events Tons of mods and songs to play through Badges for doing things blah blah And tons of other cool features! Join our group for nothing (pretty rad) Join our server for sneak peaks and fun content (Huge thanks to the FNF team, As well as all the mod developers for giving us permission to add their content into the the game.) Ignore these tags: fnf, fnp, rofnf, funk friday, rhythm, osu, friday night funky, rhythm game, ff, basically, roblox, yafn
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 46d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window (Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, Anime Expeditions [Warrior Saga🐉], …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.