by ScriptingZek · Shopping
| sort | best | latest | drift |
|---|---|---|---|
| trending-in-shopping | 11 | 11 | — |
WELCOME TO LARP SHOPPING Join the group! https://www.roblox.com/communities/133101449/LARP-COMMUNITYs#!/about get your items if you cant afford for the real one :) I DONT OWN THE ITEMS THE ITEMS IS FROM THE CATALOG! ⚠️ only working game dont play or trust the other game or it will take your robux⚠️
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.
The tracked Shopping games closest to this one in peak concurrent players this window, as hourly averages on one shared axis — rivals at the same scale, so every line has room to move. The genre leader, Catalog Avatar Creator, peaked at 112,597 — 822× this game, too far ahead to chart at this scale. Genre is Roblox’s own label; games we’ve never tracked aren’t candidates.
The biggest tracked Shopping games this window by peak concurrent players, as hourly averages on one shared axis. Unlike the competitors chart, these are not picked to match this game’s scale — the distance between the lines is the point. This game sits #33 of 84 tracked Shopping games this window (peak 137) — too far back to draw at this scale, which is what the competitors chart above is for. Ranked over the same window as the charts above, so a game that peaked before it doesn’t count.
Every game on Roblox’s Top Earning shelf this window, placed by its average position there against its average concurrent players. The dashed line is par: the players a shelf game at each position typically has, which is where every game would sit if they all converted the same share of their players. Left of par is a game holding its position with fewer players than that — more taken in per player than the shelf norm; right of par, less. This game didn’t chart on Top Earning this window, and at 116 players it is smaller than every game that did (the least-played shelf position averages 1,062), so its absence says nothing about how well it converts. Roblox publishes no revenue, so this is a relative read, not a payer percentage: with spend per payer at the shelf norm, 2× par means twice a par game’s share of players paying.
| # | game | genre | position | players | vs par |
|---|---|---|---|---|---|
| 1 | Strikeborn [EARLY ACCESS] | — | #38 | 944 | 21× |
| 2 | [BETA] Gohan 悟飯 | Action | #72 | 469 | 14× |
| 3 | [🐢] Bloodlines | RPG | #36 | 1,744 | 12× |
| 4 | SNIPER DUELS | Shooter | #21 | 4,282 | 11× |
| 5 | Blade Ball | Action | #9 | 20.5k | 8.2× |
| 6 | [🧊] Tower Defense Simulator | Strategy | #12 | 15.2k | 7.2× |
| 7 | [🔥UPD] Sniper Arena | Shooter | #18 | 8,106 | 7.2× |
| 8 | Grand Blue [Early Access] | — | #20 | 7,321 | 6.4× |