by FRONTlER · Fighting
LETS GET IT!!! All units you play will start 10 levels weaker than the maximum of that chapter, although you can upgrade them! NOTE: This game is still in development and you may encounter some glitches. Please report them to our comms server below, thank you!! Game Rules: -No Toxicity (Includes false/toxic vote kicking) (Vote kick is only for players who are actively ruining the game. Examples include breaking rules or griefing) -No Exploiting -Glitch Abusing -Follow Roblox TOS -Don't act inappropriately in chat Breaking rules will result in a ban. Most of the music in this game is made by RobotRob10. Play The Battle Bricks: https://www.roblox.com/games/10834586502 Heavily Inspired by The Battle Bricks: Forefront Check it out: https://www.roblox.com/games/15605982669
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 30d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([FIXED]🐒 +1 Speed Monkey Escape, The Block, (LIMITED x BIG UPDATE 🏍️) Drag Drive Simulator, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
The tracked Fighting games closest to this one in peak concurrent players this window, as hourly averages on one shared axis — rivals at the same scale, so every line has room to move. The genre leader, [REGISTER] Jujutsu Shenanigans, peaked at 309,433 — 793× this game, too far ahead to chart at this scale. Genre is Roblox’s own label; games we’ve never tracked aren’t candidates.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.