by Omochi_Studio's Game center
| sort | best | latest | drift |
|---|---|---|---|
| fun-with-friends | 50 | 56 | +6 |
🎉 Welcome to Roblox's Tokyo Claw Machine! 🎮 Experience the excitement of a Japanese game center with Tokyo Claw Machine! We have added mini-missions. Complete them to get new furniture!🪑 🧸 Collect adorable plushies featuring official Japanese characters! 💰 Try out various machines and earn in-game points by winning as many plushies as possible! 🏠 Enjoy your own My Room, where you can show off your plushies and visit your friends' rooms. Enjoy the life of a real game center! We appreciate all our players. If you have any feedback or bug reports, please let us know through our group or social media. Thank you for playing!! 👾 Attention!! 👾 Please do not cheat in this experience. Players caught cheating will have their accounts banned. Let's all enjoy and play fair! If the Developer determines that any prize created within the game is not appropriate for the platform regulations or violates intellectual property rights, the account may be banned.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 87d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.