by Simple Gamers
🏔️ The struggle itself towards the heights is enough to fill one's heart... ☀️ Welcome. Your objective is to go up and avoid enemies on your way there. Climb any way you want, whether it be using a ⚔️mighty sword or with 🪄magical powers and evil modifiers... 🌙 ...for this Zenith Tower is yours to conquer. ❤️ Better with friends in parties! (Make a friendship with binding chains!.. or break it...) Playable on PC🖥️, Mobile📱, Console🎮 and (soon) VR🥽! Made with ♥ by: @debelopment - Lead Game Design, Programming, Art, UI Design and Modelling @Encythe - Additional UI and Programming help ...and other contributors listed in the Credits! Heavily inspired by TETRIO, Crazy Stairs & Nullscape
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 90d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.