by Case Unboxing · Simulation
💲 Strategy is Key! Earn Cash and Unbox the Rarest Skins but spend wisely, figuring out the Best Strategy to gain more Cash is the skill needed. Reach New Zones which give Luck, use the Bank to Earn Money Overtime and climb the Leaderboard to become the Top Player! 🏆 📈 Live Prices! Our skin prices update every 5 – 10 minutes, pulling from 20+ trusted marketplaces for unmatched accuracy. Take advantage of market movements! Prices follow the real CS economy, making this the most true-to-life market simulation on Roblox. ✈️🪂 Airdrops! Airdrops are scheduled for the two-zero and four-zero minute marks of every hour. eg. 12:20 PM, 12:40 PM Eyes up and maintain situational awareness. Ensure you are clear of the drop zone or you will be compromised by the impact. 💎 Join our Community for an Extra +5% Luck Boost! 🔗 Have a suggestion? Join our community server! 🐞 Bugs? Try rejoining! If it's still there, report it in our community server!
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same <1d player curve, so a build can be read against what it shipped into.
The tracked Simulation games closest to this one in peak concurrent players this window, as hourly averages on one shared axis — rivals at the same scale, so every line has room to move. The genre leader, [G2] +1 Speed Keyboard Escape | Candy & Chocolate, peaked at 7,279,624 — 23,790× this game, too far ahead to chart at this scale. Genre is Roblox’s own label; games we’ve never tracked aren’t candidates.
The biggest tracked Simulation games this window by peak concurrent players, as hourly averages on one shared axis. Unlike the competitors chart, these are not picked to match this game’s scale — the distance between the lines is the point. This game sits #620 of 703 tracked Simulation games this window (peak 306) — too far back to draw at this scale, which is what the competitors chart above is for. Ranked over the same window as the charts above, so a game that peaked before it doesn’t count.
Where the Simulation games that earn the most sat on Roblox’s Top Earning chart this window, as hourly averages on one shared axis — higher is better, and a gap is a game that fell off the shelf entirely. This game didn’t chart on Top Earning this window, so it has no line here; 87 tracked Simulation games did. Top Earning is Roblox’s own ranking of Robux taken in — they publish no revenue figures, so a position on it is the closest thing to an earnings number anyone outside a studio can see.