by World Simulation
🌍 A God-game pixel sandbox! 🎨 raise islands, carve oceans, and paint 18+ biomes 🐺 get rabbits, wolves, bears, fish, dragons and humans 🏰 villagers build houses, grow into kingdoms, and go to war over the land you created! 🔥 rain down meteors, lightning, tornadoes, wildfire, plague and acid — destroy everything in one click! 💾 SAVE your worlds and load them back anytime! 🔔 Follow for new biomes, creatures & powers! 👍 Like the game to unlock more updates! Create it. Rule it. Or burn it all down. 😈
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 20d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window (Grow a Chicken Fighter, RUNAWAYS [beta]). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.