by Scute Studios
| sort | best | latest | drift |
|---|---|---|---|
| trending-in-strategy | 17 | 17 | — |
Shrink down to half your size and step onto the board! Race across the arena to reach the other side before your opponent does, drop walls to trap, redirect, and slow them down every step of the way. One wrong move and they'll wall you in instead. 🧱 Outsmart your opponent, block their path without trapping yourself! 🏆 Win matches and unlock new wall cosmetics and reactions! Tags: Barricade, Quoridor, Blocking game, Board game, Strategy, 1v1, PvP, Trap, Race
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 8d player curve, so a build can be read against what it shipped into.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.