by Unsquared
| sort | best | latest | drift |
|---|---|---|---|
| more-when-you-subscribe | 22 | 24 | +2 |
🎁 Welcome to Unboxing Simulator 🎁 Smash boxes, uncover legendary loot, and flex your finds with friends! [How To Play] • Open boxes to get hats • Equip your best hats and weapon to boost damage • Unlock new worlds, hatch pets, and find even stronger hats • Visit the Trade Plaza to swap epic items with other players • Equip perks for powerful effects - some spawn extra boxes, others upgrade or even smash them for you [Tips] • Bigger gifts = rarer loot - team up for locked crates! • Reach Area 3 to hatch pets - pets help you find stronger hats from boxes • A Locked Crate spawns every 15 min - team up to crack it open for random OP loot like perks or potions Happy smashing and good luck on the loot!
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 76d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.