by Car Crushers Community
| sort | best | latest | drift |
|---|---|---|---|
| more-when-you-subscribe | 43 | 46 | +3 |
| trending-in-simulation | 57 | 57 | — |
Car crushers 2 is the perfect game when you feel like destroying stuff for fun! Smash cars in 59 different crushers, destroy supercars in Demolition Derby, survive the whole server getting nuked or race with friends. The game features more than 400 vehicles with content added regularly! ❤️ FREE Exclusive Car after 2 Million Likes! ⭐ Favorite & Join the group to access extra cars: https://www.roblox.com/My/Groups.aspx?gid=2726951 🛠️ BUILD TOOLS IN PRIVATE SERVERS (PC/Mobile only) Update 89 Changelog: 🏎️ 4 New Cars ⚙️ Manual Gear Shift Support (Keyboard/Gamepad only) 🏁 New "Race Trial" mission type (Single-Player Boss Races with difficulty choice) 🚨 New Permanent event with 12 themed race trials ⌛ New Daily Mission Variants (Including Race Trial Missions) 🎮 Keybind adjustments for Manual support Genres: Physics Simulation, Car Destruction, Driving, Demolition Derby, Car Racing, Ragdoll Physics
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 117d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.