by NinetyUnderScore
E - Warp world R - Warp player WARNING: Mobile players may experience major performance issues. If the game appears to be jittery, please raise your graphics quality. For those interested (nerds): ViewPortFrames render the entire map, the viewport's camera position is based off of the player's camera until E is pressed. Once E is pressed it simply stops updating the camera's position. This effectively paints (rasterizes) / locks the image onto the walls/floor around you.
competitor launches — the biggest platform launches in this window ([FIXED]🐒 +1 Speed Monkey Escape, The Block, (LIMITED x BIG UPDATE 🏍️) Drag Drive Simulator, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.