by Ability Wars · Fighting
| sort | best | latest | drift |
|---|---|---|---|
| fun-with-friends | 62 | 71 | +9 |
Welcome to Ability Wars! In this game, you can fight other players using powerful and interesting abilities. You can unlock abilities through Punches, gained by fighting other players, or Badges, gained by accomplishing tasks. Later on, empower your abilities through Mastery and become the true Ability Warrior! NEW CONTENT: Spectral Mastery, Shift Mastery, Double Jump Mastery 102 abilities currently in the game, alongside 21 masteries. [Icons by Reversicle] [Thumbnails by Reversicle, AlexMatts, & NubScrub] [Music by Toby Fox, Scott Lloyd Shelly, & DM Dokuro]
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 111d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
The tracked Fighting games closest to this one in peak concurrent players this window, as hourly averages on one shared axis — rivals at the same scale, so every line has room to move. The genre leader, [REGISTER] Jujutsu Shenanigans, peaked at 628,164 — 136× this game, too far ahead to chart at this scale. Genre is Roblox’s own label; games we’ve never tracked aren’t candidates.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.