by Centro Interactive
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Welcome to Croydon, the realistic London bus simulator. 🚌 Drive passengers around the city with realistic physics & hundreds of buses to choose from. 🧑🧑🧒 Connect with likeminded people by driving on Shifts & in Simulation Servers. 🏙️ Become immersed in our massive, recently upgraded map. 📈 Create & grow your own bus company and compete against others on weekly leaderboards. 🧐 Simulate real life features such as interactive ticket machines, advanced sounds, and more. 🚃 Take a drive on our extensive tram network! 🔊 Chat to other drivers with voice! Recommended RAM: 8GB+ Change Log: https://devforum.roblox.com/t/croydon-changelog/3270881/ Experience Rules: https://devforum.roblox.com/t/croydon-experience-rules/3305473
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 104d player curve, so a build can be read against what it shipped into.
Shaded spans mark when this game was featured on Roblox’s curated Standout Games Home shelf.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.