by Boring Tower Studio · Building
| sort | best | latest | drift |
|---|---|---|---|
| top-revisited | 30 | 35 | +5 |
Sandbox / Roblox Studio-esque game made for creating colossal platformer towers from a game called EToH, or whatever you want to your hearts content. Inspired by Obby Creator and Eternal Towers of Hell (EToH) Game Icon by Greenthron If you are a music artist and you see your music being used without permission, please contact us!
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 76d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
The tracked Building games closest to this one in peak concurrent players this window, as hourly averages on one shared axis — rivals at the same scale, so every line has room to move. The genre leader, Theme Park Tycoon 2, peaked at 12,356 — 16× this game, too far ahead to chart at this scale. Genre is Roblox’s own label; games we’ve never tracked aren’t candidates.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.