by Scrambledly Studios · RPG
[MOBILE + CONTROLLER SUPPORT IN DEVELOPMENT] Mobile and controller support is still in early development. Keyboard and mouse is strongly recommended for the best experience. A fractured dystopian world where past and future collide. An open-world action RPG inspired by Soulslike combat and MMO progression systems, currently in active development. Build your character through a wide range of classes, attributes, modifiers, and upgrades that define your playstyle. Every choice impacts combat, progression, and survival in a world built to punish mistakes. *AT LEAST 6GB RAM IS RECOMMENDED FOR STABLE PERFORMANCE.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 103d player curve, so a build can be read against what it shipped into.
Shaded spans mark when this game was featured on Roblox’s curated Standout Games Home shelf.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
The tracked RPG games closest to this one in peak concurrent players this window, as hourly averages on one shared axis — rivals at the same scale, so every line has room to move. The genre leader, [🌧️] Adopt Me!, peaked at 1,158,534 — 198× this game, too far ahead to chart at this scale. Genre is Roblox’s own label; games we’ve never tracked aren’t candidates.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.