by -ORA-
Welcome to ORA! Dance your way to the top of the pyramid! Here you can create unique dances, roleplay with friends, build and attend competitions, and meet other dancers who share your passion. We have over 600+ moves with more coming soon… ───── ➛ We are inspired by Dance Moms and ALDC, bringing the energy of competitive dance to life in a virtual world and helping others learn grow and thrive within the dance community! ───── ➛ Enhance your experience with our various exclusive items such as private servers with mod commands and gamepasses containing new items, controls! ───── ➛ Credits: Building: Giannqa Scripting: kimkarbohydrate UI: Giannqa & kimkarbohydrate Animators: Giannqa & Trippyy_Tingzz Previous Animator: Abbvly
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 65d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.