by Strictly Revenue
| sort | best | latest | drift |
|---|---|---|---|
| fun-with-friends | 8 | 10 | +2 |
🔥 WELCOME TO PHILLY STREETZ 2 🔥 A next-gen city roleplay experience straight from the 215. 🏗️ MADE BY: JalenBoston & On1yDJ 🎮 CONSOLE SUPPORTED 🌆 FEATURES: • Custom Tools & Attachments • Custom Cribs & Interiors • Safe Storage for Your Items • Cars You Can Flex • Lootable Spots & Street Hustles • Card Swipe Minigames • Snacks & Unique Items • Work Jobs, Build Your Name, and Run It Up • Constant Updates with New Content ⚠️ RULES: 🚫 No Random Killing 🚫 No Glitching 🚫 No Exploiting ✅ Play Fair and Have Fun 🎮 CONTROLS: • Left Click / R2 – Use Tool • Shift / L2 – Sprint • M / D-Pad Up - Emote • T / D-Pad Up – Hangout Cars • C / D-Pad Down – Crouch • F / B – Chamber Tools • T / Left Stick – Wheelie • Phones - Tons of accessible settings Tags: Philly Streetz 2, PS2, Philly Streetz, Philly, Philadelphia, City Roleplay, Street Roleplay, Open World, Money, Grind, Roleplay, City, Urban, Cars, Driving, Fighting, Police, Jobs, Houses, Customization, Attachments
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 62d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.