by DOCTOR_HYENA
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A Message From the Developer: This game is and has always been planned to be a fundraiser project for my bigger plans such as Wrath of Nature and Into The Jungle as well as helping me pay for my rent and university tuition. This was never meant to be a significant, long-term commitment on my end. - Doktor Hyena In the Savuti region of Botswana, two apex predators are constantly at war: lions and spotted hyenas. Herds of blue wildebeests, greater kudu, giraffes, and impala roam the plains and serve as a food source for the carnivores, but who gets to keep said food? Who gets access to the best hunting grounds? This will be up to you and your team!
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 30d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([FIXED]🐒 +1 Speed Monkey Escape, The Block, (LIMITED x BIG UPDATE 🏍️) Drag Drive Simulator, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.