by CTD Group
A highly-involved tower defense with a focus on the towers themselves rather than the player character. _________________________________________________ SKILL BASED DEFENDING - All towers excel when used with a moderate level of intelligence and strategy. - Pause Skills allow you to 'parry' enemies directly! SUPER RARE TOWERS! - Tower Rarities typically display how complicated a tower is to use. - All units are subject to balance changes such as buffs, nerfs, and reworks. _________________________________________________ Mostly solo-programmed by jirattthee This game uses music from the Roblox Library, which may be copyrighted. 🔗 Tags: Tower Defense, Tower, TD, Survival, Defense, Critical, Strategy.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 30d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([FIXED]🐒 +1 Speed Monkey Escape, The Block, (LIMITED x BIG UPDATE 🏍️) Drag Drive Simulator, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.