by C.L. StudioWorks
| sort | best | latest | drift |
|---|---|---|---|
| trending-music-experiences | 7 | 13 | +6 |
❕| Have you ever thought about an EPIC: The Musical Open Tech game on Roblox, but never found any? Well, good for you, because we have one! Join C.L StudioWorks for an amazing and funny experience with performances you wouldn't even expect! Come along for an unforgettable adventure through the Odyssey, and perhaps something more. . . ❔| Be sure to join the group to gain access to the backstage area! JOIN OUR COMMUNICATION SERVER FOR MORE INFORMATION! 🤍 | Credits: Set / Map Builders: hcyleyy, not_stefaniee, muttypawz, And ThePuffyFish Morph Maker: pooplovefaye, muttypawz, hcyleyy, not_stefaniee and ezraaxp, Animation Maker: javekairos Animation GUI Maker: muttypawz Teleport GUI Maker: ezraaxp Clothing Designer: izzsfizzs Auto-Song System: hcyleyy Map: hcyleyy All audio and musical concepts belong to Jorge Rivera-Herrans!
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 30d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([FIXED]🐒 +1 Speed Monkey Escape, The Block, (LIMITED x BIG UPDATE 🏍️) Drag Drive Simulator, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.