by FourSquare Creations
Welcome to JUST ONE MORE ASYM. JOMA is an asymmetrical game with a juggernaut-style spin on it. One AI controlled killer and their player controlled cohorts hunting down 13 survivors. You can either run and survive, or stand your ground and *eliminate what's hunting you in the first place in this 4v13 half-asym half-juggernaut. ABERRANT | The AI controlled killer. Usually the main threat and very lethal, although very predictable. ADVERSARY | The chosen sub-killers that protect the main killer. Ranging from supports to attackers, use the AI to your advantage, SURVIVORS | Run for your life, but if the situation calls for it, stand your ground instead. Game mostly inspired by random Roblox asymmetrical horror games, though otherwise sticks to mostly original content. [ GAME RULES : ] 1. No Exploiting 2. No Intentional Bug Abuse
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 33d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window ([FIXED]🐒 +1 Speed Monkey Escape, The Block, (LIMITED x BIG UPDATE 🏍️) Drag Drive Simulator, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.