I am the weapon. I am the projectile. I am inevitable. 🚀
Strap in and launch yourself into total brick-based carnage! 💥 Why fire a missile when you can BE the missile? Smash through structures, rack up points, and upgrade your chaos.
HOW TO PLAY:
🚀 LAUNCH into the sky by holding the mouse button (PC), Holding boost button (Mobile) or Right trigger (Console)!
🎯 STEER into the biggest and most valuable targets by moving your camera!
💥 EXPLODE for maximum destruction by impacting at high speeds!
✨ UPGRADE your missile for more destruction!
This game is currently in BETA, more FEATURES/ITEMS will be added in time!
please report any bugs / recommend suggestions.
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 13d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window (RUNAWAYS [beta]). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.