by Rxinen Projects
| sort | best | latest | drift |
|---|---|---|---|
| trending-in-survival | 4 | 8 | +4 |
| top-trending | 58 | 67 | +9 |
[THIS GAME IS IN BETA EXPECT BUGS] The Fracture broke the world's clock. Time runs in a loop now, replaying the disasters that ended a hundred worlds. You're a survivor, You don't know how you got here... This is a fast-paced running game where you survive disasters that tear the map apart around you. Rounds get harder as the clock runs down. Activate beacons to shorten the rounds time Buy different gear with Volts to give yourself buffs. Like extra speed or even different mechanics. 🎛️ Controls B - Emote Q – Dash C – Slide Double Space – Double Jump (Special mechanic controls:) R – Air Blast (Power Gear) Space near a wall – Wall Boost (Speed Gear) Hold Q – Power Dash (Power Gear) 🎮 PC • Mobile • Console 🏆 Inspired by the Disaster & Parkour genres & Nullscape
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 47d player curve, so a build can be read against what it shipped into.
competitor launches — the biggest platform launches in this window (Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, Anime Expeditions [Warrior Saga🐉], …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.