by Polyworks Studio
| sort | best | latest | drift |
|---|---|---|---|
| trending-in-adventure | 18 | 26 | +8 |
Welcome to Subterra ⛏️! It's a 2.5 dimensional mining game with a procedurally generated world where you dig deeper, upgrade your pickaxe and survive layers that get more hostile the further you descend. ❓ [ How to Play ] - Mine ores and upgrade your pickaxe to go even deeper. - Build your character with Ability Cards. - Craft Weapons that help you defeat monsters. - Obtain rare recipes of weapons and potions. - Explore various layers. - Defeat Monsters and Bosses! 💻 [ Controls ] - E to open Inventory - C to Interact - F to Block/Parry - Left Mouse to Mine 💾 [BETA] The game is still under development, expect various changes. If you find bugs or have suggestions let us know in the community server! Thank you for playing!
Each stem is one shipped update, as tall as the gap it closed — how long the previous build stayed current. The scale is logarithmic so one quiet month doesn’t flatten a year of daily shipping. Behind the stems is the same 116d player curve, so a build can be read against what it shipped into.
Shaded spans mark when this game was featured on Roblox’s curated Standout Games Home shelf.
competitor launches — the biggest platform launches in this window ([🌴] Dress To Impress, Forsaken, [X10] +1 Speed Keyboard Escape | Candy & Chocolate, …). toggle below the chart.
CCU is sampled every ~30 min and keeps updating until a game spends a full month below 100 concurrent players — after that it’s considered dormant and collection stops.
Each line is this game’s position on a Roblox discovery sort, sampled every ~30 min. A line breaks where the game dropped off that sort.
Cumulative up/down votes and the resulting approval rate, sampled every ~30 min whether or not the game is currently charting. A gap marks a stretch where no vote reading was recorded.